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I was able to solve Level N [spoiler: N = 1533/73] without using multiplication. Unintentional? [edited for clarity]

Do you mean like level design? Make a lot of levels without multiplication? Thanks for commenting btw.

I'm saying that a certain level in the game (encrypted because spoilers) can be solved without multiplication. I'm guessing that this wasn't the intended solution. It seemed a bit too easy.

Aaah now I get it, yes you are right. Some levels are clever and well designed unfortunately that one is not. Thank you for playing and commenting. And well done finding a simple solution.

Nice Game, don't hesitate to see my educative games.

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I really like the concept of taking an educational game, in this case using math problems, and turning them into something a little more fun and easier to grasp. I certainly got the sense that the 21 levels featured were a good tutorial, but the only one I struggled on was one towards the end. I think I would have found the game a little more satisfying if there had been some puzzles that I really had to think about in order to beat. But with that said, it was a nice attempt and a concept I'd like to see more of in the future.

Thank you for the feedback regarding the difficulty. I mainly did the game with my six year old in mind but at the end of the jam I found out that really tricky puzzles could be created with my mechanics so perhaps I'll trow in a bunch of harder levels in an update if people like the game.

Love the game mechanism!

Also love with the increasing difficulty which order of taking number will be matter.

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Thank you I put alot of work into introducing the new stuff in a steady pace.

You're welcome.

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This is a pretty good game. Despite the game being an educational game, I think it's really fun and definitely an interesting concept. I don't think I have played any game like this. The only problem with this game is that the music only plays once and it never plays again. Besides that, it's a great game.

Thank you for your kind words and the feedback regarding the music, I'll fix that in an update.