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Grail - Dungeon Faller

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Devlog

  • Ghost farming
    June 21, 2025 by PapaQuark
    The game has become what I want All tiny systems are interacting in fun an quirky ways and that spawns new ideas and updates. In this one I thought about the ghosts and how to make them more interesti... Continue reading
  • You are not alone anymore
    June 01, 2025 by PapaQuark
    1
    This version was mostly polish on the start and end screen but just before wrapping up I had to try something. What if you make another player that you can ony control when in view? I added her at a r... Continue reading
  • The Goblin Bankir is back
    May 03, 2025 by PapaQuark
    By popular demand I decided to re introduce the Goblin Bankir. I did a few things to make him more understandable: * Added text hints before each round. * Made the icons more clear. * Improved UI for... Continue reading
  • Kill your darlings
    May 02, 2025 by PapaQuark
    Before I released the first vesion of the game I had this feature in my backlog about a Gobling Bankir that takes all your current gold and dissappear. If you can find him again he will give you back... Continue reading
  • How I made a game I actually like to play myself
    April 23, 2025 by PapaQuark
    2
    I made a few things different when making this game Using assets This has always been a big no no for me since I use to value originality over finishing a game. But this time I found a lovely spritesh... Continue reading
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Updated 17 hours ago